Differences
This shows you the differences between two versions of the page.
| Next revision | Previous revision | ||
| qualities:negative_qualities:superhuman_psychosis [2026/04/07 13:00] – created sylvain | qualities:negative_qualities:superhuman_psychosis [2026/04/07 13:01] (current) – sylvain | ||
|---|---|---|---|
| Line 13: | Line 13: | ||
| anything toward these lesser beings of the old human | anything toward these lesser beings of the old human | ||
| race? So slow, so weak, so dim. | race? So slow, so weak, so dim. | ||
| + | |||
| + | Characters with superhuman strengths, such as those | ||
| + | granted by augmentations, | ||
| + | start to feel detached from the human race. They start | ||
| + | seeing everyone else kind of like cattle. Like playing a | ||
| + | game on the easy mode, the challenges of life seem dim | ||
| + | and uninteresting. Characters suffering from Superhuman Psychosis seek out others like them, to belong but | ||
| + | also to test themselves, to see how far they can go, how | ||
| + | far they can push themselves. | ||
| + | |||
| + | Superhuman Psychosis causes a few effects. The | ||
| + | character has absolutely no moral qualms about killing | ||
| + | people, seeing it as his right. They won’t go out of their | ||
| + | way to kill people, but also won’t hesitate to kill anyone, | ||
| + | even going up to mass murder—they just don’t value the | ||
| + | lives of lesser beings. | ||
| + | |||
| + | In addition, the character’s general lack of concern | ||
| + | for others (and their bullets) makes them pretty formidable in combat. This quality grants an automatic +1 | ||
| + | die bonus in melee combat. The character is also less | ||
| + | perturbed about puny mortals flinging lead at him, and | ||
| + | so suffers only half the penalty from incoming Suppressive Fire. | ||
| + | |||
| + | This is balanced by the fact that they have difficulty disguising their contempt for others, leading to a –2 | ||
| + | penalty on all Etiquette and Leadership tests. | ||
| + | |||
| + | When facing opponents equivalent to Professional | ||
| + | Rating 5 or above, however, the character gets interested. This is a true test of their skills, and they won’t want | ||
| + | to back down. The character must make a Composure | ||
| + | (3) Test to withdraw from a fight with such opponents, | ||
| + | regardless of the situation. If they fail the test, they must | ||
| + | continue the combat. | ||
| + | |||
| + | Characters with Superhuman Psychosis cannot take | ||
| + | any Code of Honor quality, as there is nobody they | ||
| + | won’t kill. | ||