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Feign Death
Source book: Bullets & Bandages
Like the Feign Illness power, Feign Death allows the adept to mimic death with enough accuracy to fool observ- ers, biomonitors, and even medkits. The adept can main- tain the power for a number of hours equal to her Magic attribute. The adept sets a time limit when she will come out of the comatose state; the only way to wake her up early is to send a message via a Mindlink spell containing a pre-arranged trigger phrase. Physical contact, injury, loud noise, and so on have no effect on the death-mimicking adept. Any attempts to diagnose signs of life must exceed a threshold equal to the adept’s Magic attribute. The adept is unaware of her surroundings while in this state; she doesn’t hear any conversations taking place or see who is coming and going in their surroundings.