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        <title>Jackpoint - magic:spells:combat</title>
        <description>Shadowrun 5E data</description>
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       <dc:date>2026-07-15T06:13:18+00:00</dc:date>
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        <dc:date>2026-05-31T06:30:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Acid Stream</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:acid_stream&amp;rev=1780209044&amp;do=diff</link>
        <description>Acid Stream

Source book: SR5 CRB

These spells create a powerful corrosive that sprays
the target, causing terrible burns and eating away
organic and metallic material—treat it as Acid damage
(p. 170), with appropriate effects on the affected area
and any objects therein. The acid quickly evaporates,
but the damage it inflicts remains. Acid Stream is a
single-target spell, Toxic Wave is an area spell.</description>
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        <dc:date>2026-05-31T06:39:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Ball Lightning</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:ball_lightning&amp;rev=1780209587&amp;do=diff</link>
        <description>Ball Lightning

Source book: SR5 CRB

These spells create and direct vicious strikes of electricity
that cause Electricity damage (p. 170). Lightning
Bolt is a single target spell. Ball Lightning is an area spell.</description>
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        <dc:date>2026-05-31T06:31:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Blast</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:blast&amp;rev=1780209085&amp;do=diff</link>
        <description>Blast

Source book: SR5 CRB

These spells smack the target(s) with invisible psychokinetic
force, similar to a bruising punch, that inflicts
Stun damage. Punch requires you to touch the target.
Clout affects a single target, while Blast is an area spell.</description>
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        <dc:date>2026-05-31T06:58:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Chill</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:chill&amp;rev=1780210726&amp;do=diff</link>
        <description>Chill

Source book: Shadow Spells

These spells reduce the air temperature around the target
to the point it limits their ability to move as frostbite
begins to set in, stiffening their joints, making them shiver,
and temporarily inhibiting their ability to breathe. The target
suffers Stun damage per normal Direct Combat spell
resolution and reduces their initiative score by one per net
hit, with a maximum reduction of 5.</description>
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        <dc:date>2026-05-31T06:31:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Clout</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:clout&amp;rev=1780209080&amp;do=diff</link>
        <description>Clout

Source book: SR5 CRB

These spells smack the target(s) with invisible psychokinetic
force, similar to a bruising punch, that inflicts
Stun damage. Punch requires you to touch the target.
Clout affects a single target, while Blast is an area spell.</description>
    </item>
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        <dc:date>2026-05-31T06:32:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Death Touch</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:death_touch&amp;rev=1780209128&amp;do=diff</link>
        <description>Death Touch

Source book: SR5 CRB

Death Touch, Manabolt, and Manaball all channel
destructive magical power into the target, doing Physical
damage. The damage inflicted is similar to massive
cellular die off from radiation or necrotizing fasciitis,
but without the continuing effects. But still, ick. Since
they are mana spells, spells in this group only affect
living and magical targets and are resisted with Willpower.
Death Touch requires the magician to touch the
target. Manabolt affects a sin…</description>
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        <dc:date>2026-05-31T07:02:45+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>[Element] Grenade</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:element_grenade&amp;rev=1780210965&amp;do=diff</link>
        <description>[Element] Grenade

Source book: Shadow Spells

This family of spells was created to allow spellcasters
to assist their team members clearing buildings during military
operations. Currently it is generally used by mages
with corporate or military connections, though it’s starting
to be used by shadowrunners as well.</description>
    </item>
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        <dc:date>2026-05-31T06:38:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Fireball</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:fireball&amp;rev=1780209510&amp;do=diff</link>
        <description>Fireball

Source book: SR5 CRB

These spells create an explosion of flames that
flash into existence and scorch the target(s), giving
them the double benefit of causing pain and being
intimidating as hell. These spells deal Fire damage (p.
171).These flames burn out after striking the target, but
their secondary effects may ignite flammable materials
that continue to burn after the spell is exhausted.
Flamethrower is a single-target spell, while Fireball is
an area spell.</description>
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        <dc:date>2026-05-31T06:59:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Flame Burst</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:flame_burst&amp;rev=1780210794&amp;do=diff</link>
        <description>Flame Burst

Source book: Shadow Spells

A spell for the desperate or uncaring, Flame Burst sends
sheets of flame from the caster, damaging everything within
its area of effect, animate or inanimate, friend or foe. The
spell sends a pulse of flame in a single direction with the
caster’s first action once every Combat Turn as long as it is
sustained, without damaging its point of origin (the caster).
Everything else in its path, though, is damaged.</description>
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        <dc:date>2026-05-31T06:38:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Flamethrower</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:flamethrower&amp;rev=1780209483&amp;do=diff</link>
        <description>Flamethrower

Source book: SR5 CRB

These spells create an explosion of flames that
flash into existence and scorch the target(s), giving
them the double benefit of causing pain and being
intimidating as hell. These spells deal Fire damage (p.
171).These flames burn out after striking the target, but
their secondary effects may ignite flammable materials
that continue to burn after the spell is exhausted.
Flamethrower is a single-target spell, while Fireball is
an area spell.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-05-31T06:59:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Frigid</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:frigid&amp;rev=1780210748&amp;do=diff</link>
        <description>Frigid

Source book: Shadow Spells

These spells reduce the air temperature around the target
to the point it limits their ability to move as frostbite
begins to set in, stiffening their joints, making them shiver,
and temporarily inhibiting their ability to breathe. The target
suffers Stun damage per normal Direct Combat spell
resolution and reduces their initiative score by one per net
hit, with a maximum reduction of 5.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-05-31T06:34:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Knockout</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:knockout&amp;rev=1780209279&amp;do=diff</link>
        <description>Knockout

Source book: SR5 CRB

These spells channel magical energy directly into
the target, causing Stun damage. They are sometimes
referred to as “sleep” spells because they can render
targets unconscious but keep them alive, in the cases
where you’d prefer more polite violence. Knockout requires
the magician to touch the target, Stunbolt affects
a single target, and Stunball is an area spell.</description>
    </item>
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        <dc:date>2026-05-31T06:39:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Lightning Bolt</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:lightning_bolt&amp;rev=1780209574&amp;do=diff</link>
        <description>Lightning Bolt

Source book: SR5 CRB

These spells create and direct vicious strikes of electricity
that cause Electricity damage (p. 170). Lightning
Bolt is a single target spell. Ball Lightning is an area spell.</description>
    </item>
    <item rdf:about="https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:magebolt&amp;rev=1780210851&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-31T07:00:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Magebolt</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:magebolt&amp;rev=1780210851&amp;do=diff</link>
        <description>Magebolt

Source book: Shadow Spells

This spell harnesses destructive magical energy and
damages a living Awakened target or spirit through release
of energy inside of the target. The spell only affects
creatures that are Awakened or dual natured. If cast at a
non-Awakened target, the caster must resist Drain as normal,
though the target is unaffected, as are any physical
non-living possessions.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-05-31T06:32:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Manaball</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:manaball&amp;rev=1780209162&amp;do=diff</link>
        <description>Manaball

Source book: SR5 CRB

Death Touch, Manabolt, and Manaball all channel
destructive magical power into the target, doing Physical
damage. The damage inflicted is similar to massive
cellular die off from radiation or necrotizing fasciitis,
but without the continuing effects. But still, ick. Since
they are mana spells, spells in this group only affect
living and magical targets and are resisted with Willpower.
Death Touch requires the magician to touch the
target. Manabolt affects a single…</description>
    </item>
    <item rdf:about="https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:manabolt&amp;rev=1780209147&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-31T06:32:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Manabolt</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:manabolt&amp;rev=1780209147&amp;do=diff</link>
        <description>Manabolt

Source book: SR5 CRB

Death Touch, Manabolt, and Manaball all channel
destructive magical power into the target, doing Physical
damage. The damage inflicted is similar to massive
cellular die off from radiation or necrotizing fasciitis,
but without the continuing effects. But still, ick. Since
they are mana spells, spells in this group only affect
living and magical targets and are resisted with Willpower.
Death Touch requires the magician to touch the
target. Manabolt affects a single…</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-05-31T06:36:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Powerball</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:powerball&amp;rev=1780209398&amp;do=diff</link>
        <description>Powerball

Source book: SR5 CRB

These spells channel destructive magical power
into the targets causing Physical damage. The target
is cooked from the inside, like magically microwaving
a hot dog. As physical energies, they can affect both
living and non-living targets and are resisted by the
target’s Body. Shatter requires you to touch the target,
Powerbolt affects a single target, and Powerball is an
area spell.</description>
    </item>
    <item rdf:about="https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:powerbolt&amp;rev=1780209385&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-31T06:36:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Powerbolt</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:powerbolt&amp;rev=1780209385&amp;do=diff</link>
        <description>Powerbolt

Source book: SR5 CRB

These spells channel destructive magical power
into the targets causing Physical damage. The target
is cooked from the inside, like magically microwaving
a hot dog. As physical energies, they can affect both
living and non-living targets and are resisted by the
target’s Body. Shatter requires you to touch the target,
Powerbolt affects a single target, and Powerball is an
area spell.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-05-31T06:31:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Punch</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:punch&amp;rev=1780209075&amp;do=diff</link>
        <description>Punch

Source book: SR5 CRB

These spells smack the target(s) with invisible psychokinetic
force, similar to a bruising punch, that inflicts
Stun damage. Punch requires you to touch the target.
Clout affects a single target, while Blast is an area spell.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-05-31T06:36:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Shatter</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:shatter&amp;rev=1780209369&amp;do=diff</link>
        <description>Shatter

Source book: SR5 CRB

These spells channel destructive magical power
into the targets causing Physical damage. The target
is cooked from the inside, like magically microwaving
a hot dog. As physical energies, they can affect both
living and non-living targets and are resisted by the
target’s Body. Shatter requires you to touch the target,
Powerbolt affects a single target, and Powerball is an
area spell.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-05-31T06:35:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Stunball</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:stunball&amp;rev=1780209304&amp;do=diff</link>
        <description>Stunball

Source book: SR5 CRB

These spells channel magical energy directly into
the target, causing Stun damage. They are sometimes
referred to as “sleep” spells because they can render
targets unconscious but keep them alive, in the cases
where you’d prefer more polite violence. Knockout requires
the magician to touch the target, Stunbolt affects
a single target, and Stunball is an area spell.</description>
    </item>
    <item rdf:about="https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:stunbolt&amp;rev=1780209291&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-31T06:34:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Stunbolt</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:stunbolt&amp;rev=1780209291&amp;do=diff</link>
        <description>Stunbolt

Source book: SR5 CRB

These spells channel magical energy directly into
the target, causing Stun damage. They are sometimes
referred to as “sleep” spells because they can render
targets unconscious but keep them alive, in the cases
where you’d prefer more polite violence. Knockout requires
the magician to touch the target, Stunbolt affects
a single target, and Stunball is an area spell.</description>
    </item>
    <item rdf:about="https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:sunbeam&amp;rev=1780210994&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-31T07:03:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sunbeam</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:sunbeam&amp;rev=1780210994&amp;do=diff</link>
        <description>Sunbeam

Source book: Shadow Spells

Developed under contract with the Kingdom of Benin
by Mitsuhama, Sunbeam was intended to give spellcasters
an advantage against HMHVV-Infected invaders or infiltrators
from Asamando. The spell creates an instantaneous
beam of sunlight directed at the target. Intended to take
advantage of ghouls’ vulnerability to sunlight, it has proven
effective against other sufferers of the virus. The spell
is not very useful against targets without any Allergy to
sunlight;…</description>
    </item>
    <item rdf:about="https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:toxic_wave&amp;rev=1780209050&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-05-31T06:30:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Toxic Wave</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:combat:toxic_wave&amp;rev=1780209050&amp;do=diff</link>
        <description>Toxic Wave

Source book: SR5 CRB

These spells create a powerful corrosive that sprays
the target, causing terrible burns and eating away
organic and metallic material—treat it as Acid damage
(p. 170), with appropriate effects on the affected area
and any objects therein. The acid quickly evaporates,
but the damage it inflicts remains. Acid Stream is a
single-target spell, Toxic Wave is an area spell.</description>
    </item>
</rdf:RDF>
