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        <title>Jackpoint - magic:spells:manipulation</title>
        <description>Shadowrun 5E data</description>
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       <dc:date>2026-05-15T12:05:59+00:00</dc:date>
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        <dc:date>2026-04-07T09:01:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Convince</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:manipulation:convince&amp;rev=1775552503&amp;do=diff</link>
        <description>Convince

Source book: Stolen Souls

The Convince spell makes it harder for a subject to
detect the inconsistencies in any story told to them. For
every two net hits, the Perception Test threshold for recognizing an inconsistency increases by 1. The threshold
may modified up to the Force of the spell.</description>
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        <dc:date>2026-04-07T09:04:29+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Fashion</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:manipulation:fashion&amp;rev=1775552669&amp;do=diff</link>
        <description>Fashion

Source book: Stolen Souls

This spell instantly tailors clothing, transforming garments into any fashion the caster wishes. The net hits
over the clothing’s object resistance (defense pool for
the clothing can be between 6 and 9, depending on the
complexity of the material and whether it interweaves
electronics into the threads) measure the degree of
style in the tailoring. The spell cannot change clothing’s
protective value, only its cut, color, pattern, and fit. The
weight of the clot…</description>
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        <dc:date>2026-04-07T09:05:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Hibernate</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:manipulation:hibernate&amp;rev=1775552715&amp;do=diff</link>
        <description>Hibernate

Source book: Stolen Souls

The caster must touch a voluntary or unconscious
subject. The spell puts the subject in a form of suspended animation. The subject’s bodily processes are slowed
significantly, allowing for the subject to survive perfectly
in hibernation without nourishment for long periods of
time. In addition, the individual’s respiration also decreases, allowing the character to survive on very limited amounts of oxygen for longer periods of time. For
every hit on the Spel…</description>
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        <dc:date>2026-02-25T11:28:27+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Incision</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:manipulation:incision&amp;rev=1772018907&amp;do=diff</link>
        <description>Incision

Source book: Bullets &amp; Bandages

This spell alters the cellular structure of a subject’s skin
and underlying tissues to create an opening, which can be
used for surgical procedures or implantation. It has found
increasing popularity among Awakened patients and
wealthy individuals, who widely believe it provides better
cosmetic results. The length of the incision is equal to the
Force in centimeters, and the incision closes as soon as the
spell is no longer sustained. Use of the spell r…</description>
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        <dc:date>2026-04-07T09:05:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Interference</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:manipulation:interference&amp;rev=1775552747&amp;do=diff</link>
        <description>Interference

Source book: Stolen Souls

Interference creates a barrage of static in the electromagnetic spectrum, jamming radio and wireless signals.
This spell jams all signals in the area of effect with a Signal rating less than the hits scored by the spellcaster, just
like a jammer (p. 441, SR5).</description>
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        <dc:date>2026-04-07T09:06:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Intoxication</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:manipulation:intoxication&amp;rev=1775552779&amp;do=diff</link>
        <description>Intoxication

Source book: Stolen Souls

This spell causes inebriation. The target resists with
Counterspelling + Body; any protection the target has
against ingestion vector toxins also applies. Each net hit
inflicts 1 box of Fatigue damage (p. 172, SR5), which represents the target’s drunken state. Antidote and Detox
can negate the effects of this spell.</description>
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        <dc:date>2026-04-07T09:07:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Nutrition</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:manipulation:nutrition&amp;rev=1775552855&amp;do=diff</link>
        <description>Nutrition

Source book: Stolen Souls

The Nutrition spell provides a target with nourishment, allowing them to live off pure mana. One hit is
enough to satisfy the target for a few hours, with extra
hits increasing the quality of the delivered nutrients.
This spell prevents starvation and dehydration, but it
has a downside. Those who abuse this spell for long
periods of time risk becoming addicted to magical
nourishment (treat the nutrients as having Addiction
Rating 2, Addiction Threshold 1;see…</description>
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        <dc:date>2026-02-25T13:46:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Rewind</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:manipulation:rewind&amp;rev=1772027183&amp;do=diff</link>
        <description>Rewind

Source book: Cutting Aces

This spell is similar to Alter Memory, but more limited
in some ways, more powerful in others. It completely
destroys the most recent moment in a person’s memory
permanently. Each net hit by the caster erases a minute
of the target’s memory, starting with the most recent.
The affected target may suspect something happened
when they notice incongruities such as a person
suddenly lying dead on the floor, but they will have no
memory of how this occurred. The most…</description>
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        <dc:date>2026-04-07T09:08:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Sound Barrier</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:manipulation:sound_barrier&amp;rev=1775552891&amp;do=diff</link>
        <description>Sound Barrier

Source book: Stolen Souls

A variant of the Silence spell (p. 291, SR5), Sound
Barrier creates a perimeter of silence around the area
of effect (rather than creating a mass area of silence).
Those inside cannot hear outside noises but can hear
sounds within the globe and vice versa. Only sounds
crossing the border are affected; those are affected in
the same manners as the Silence spell. This spell also affects technological devices, infrasound, and ultrasound.</description>
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        <dc:date>2026-04-07T09:08:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Vehicle Mask</title>
        <link>https://wiki.jackpoint.im/doku.php?id=magic:spells:manipulation:vehicle_mask&amp;rev=1775552922&amp;do=diff</link>
        <description>Vehicle Mask

Source book: Stolen Souls

This version of the Physical Mask spell (p. 291, SR5)
is specifically used to mask vehicles and drones. The
vehicle must be masked to look like another vehicle of
roughly the same size. Each point of Force of the spell
successfully masks 2 points of Body for the vehicle or
drone (round up). The higher body the vehicle has, the
higher Force needed to completely mask the vehicle.
So if the caster desires to cast Vehicle Mask on an Ares
Roadmaster, which has…</description>
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